Showing posts with label google glass. Show all posts
Showing posts with label google glass. Show all posts

Tuesday, May 14, 2013

the spectacular moments of commodity society



The Hungarian Postmodernist-Marxist philosopher György Lukács is credited as the author of the idea of reification.

For Lukács reification literally translates as the 'objectification' - of social life or social relationships and their subsequently re-expression as relationships between objects rather than people - as characterised by many aspects of what we would describe as 'consumer' culture.

'Objectification' has become a bit of a skunk word, the gobbledygook end of postmodernism have ran with it.

But, in simple terms, Lukács is describing a process by which the previously 'authentic' experience is transformed and then rendered 'inauthentic' by its incorporation into the totality (the all-pervasive supremacy of the whole over the parts) resulting in alienation.

One of the most quoted descriptions of contemporary consumer-culture alienation is in this passage from Don Delillo’s 1985 novel White Noise.

White Noise* is widely regarded as a case-in-point post-modern work, however we shall not hold that against it.

*In a detournement footnote, apparently DeLillo originally wanted to title the book Panasonic, but the Panasonic Corporation injuncted. Fact fans.

The characters, Jack and Babette Gladney return home from a trip to the supermarket:

'It seemed to me that Babette and I, in the mass and variety of our purchases, in the sheer plenitude those crowded bags suggested, the weight and size and number, the familiar designs and vivid lettering, the giant sizes, the family bargain packs with Day-Glo sale stickers, in the sense of replenishment we felt, the sense of well-being, the security and contentment these products brought to some snug home in our souls – it seemed we had achieved a fullness of being that is not known to people who need less, expect less, who plan their lives around lonely walks in the evening.'

The most striking contemporary example of this kind of reification is, of course, Facebook.
And in particular the the notion of Facebook 'friends'.

In which the idea of 'friendship' - an aspect of authentic social life and social relationships - that has, in effect, been 'objectified' and indeed commodified by Facebook.

Indeed, within Facebook we even refer of ourselves in the third person. Eaon shared person x's photo and so on.

The 'friend' product is, of course, core to Facebook's business model and monetisation strategy.

We will all be familiar by now with the point that, in the Facebook environment it is the user (or 'friend') that is the product for sale.

Facebook sells the product (and its data by-products) to advertisers, and then re-packages it up and then sells it back to us as the social experience.

The cycle is complete - and gets completely spectacular - when we understand that this idea of the Facebook friend is not only reduced to reified commodity but is also now increasingly becoming the way we understand the nature of authentic friendship, to a degree.

Where that fact might have been spectacular enough in 2011, today we can see other 'possibilities' around further objectification afforded by the next wave of mass media technologies.

In particular the likes of virtual and augmented reality technologies.

I've semi-referenced Debord's Society of The Spectacle in this note.

Among the many descriptions of the Spectacle the following is perhaps the most key to this discussion.

'The spectacle appears at once as society itself, as a part of society and as a means of unification.
As a part of society, it is that sector where all attention, all consciousness, converges.
Being isolated and precisely for that reason this sector is the locus of illusion and false consciousness; the unity it imposes is merely the official language of generalized separation'


The spectacle is not a collection of images; rather, it is a social relationship between people that is mediated by images.'


Obviously my novelty pseudo-academic intellectualism finds the synonym connecting The Spec-tacle and then Google Glass, the almost uber-mediator of social relationship by images, ironic and funny.

Let's read that again.

'The spectacle appears at once as society itself, as a part of society and as a means of unification'.'

That Facebook/Spectacle analogy is developed further by journalist John Harris who also notes:

'[Debord] is talking about alienation, the commodification of almost every aspect of life and the profound social sea-change whereby any notion of the authentic becomes almost impossible'.

To end this note, perhaps the inevitability of Virtual and Augmented reality technologies as a mass media proposition (ie spectacle) - is one in which it usurps (or indeed incorporates) Facebook as 'the invasive force of the 'spectacle'.

There is the possibility that Google Glass actually takes the idea of the Spectacle as 'social relation between people mediated by images' to new levels of alienation in the guise of authentic social life.

Both Lukács and Debord would possibly note that these new social technologies that are presented and accepted as a social innovations that allow the users to better participate in the world, are just as easily described as reification mechanisms designed to reinforce the spectacle of pseudo-communication producing not connection but only further alienation.


Thursday, April 12, 2012

AR as the 8th of the mass media?

Presumably everyone noticed last week Google announcing it's initial experiments with augmented reality glasses under the codename 'Project Glass'.

I've posted below the video that demonstrates the anticipated capability of the 'device' that shows voice commands being used to send messages, take photos, share to G+, see the locations of friends, view maps, get product information and so on and so forth.

It's been accepted for some time now that the next evolution of computing is likely to be 'wearable'. We've all seen the speculation around wristband iphone, bendy tablets and all the rest.

If, like me, you have a particular interest in the development of mobile technology and how that relates to the promised personalisation of media and the internet I would suggest that you follow the thoughts and writings of Tomi Ahonen, the former Nokia exec, now independent consultant and recognised as the foremost thinker on the present and future of mobile technology and communication.

Ahonen's 2008 book 'Mobile as the 7th of the Mass Media' is a good place to start, and triggered several lightbulb moments in my own head when I first read it in 2010 (albeit 2 years late to the party) Yesterday Ahonen published a post on his blog giving his endorsement to the notion of Augmented Reality being the next, and therefore 8th, mass medium.

The development of Google Glass is significant as it represents a potential curve jump for a technology - AR - that has been held back or bubbling under for the simple reason (or one of the reasons) that the hardware to support the software has been too clunky or inconvenient.

*Yes, it's hard to believe that we are already looking at smartphones as being clunky...thts exponential for you.

I spent several years at the end of the 90's and early 2000's working with interactive tv, similarly the hardware was not there to support the creativity and innovation, and it is only now that the smart tv platforms are emerging that really lends utility to bring the value to life.

Likewise with AR, perhaps now the hardware platform is starting to emerge that allows the software platform to transcend itself from a gimmicky addition to mobile/portable devices to being a real augmentation to reality/daily life.

Tomi says:

'Yes, AR is cool on smartphones. But that is 'part time' use of AR. What if AR was the first unavoidable mass media channel? The first pervasively consumed mass media? Mobile phones as we know from the 7th Mass Media theory, have unique abilites such as being always connected and being permanently carried. So too will be AR (on glasses) but we don't consume media on our phones in uninterrupted way. The media consumption is in our pocket but we also put it into our pocket, away. These AR glasses by Google will change all that. We are seeing the birth of the first pervasive mass media (that might not be the best term, I have to think about it). So yes, am ready to call it. Augmented Reality is the 8th Mass Medium.'

A valuable technological enhancement or a further step into authentic social life being replaced with a representation?
This remains to be seen.


If Google are on to it then it's safe to assume that the Apple's of this world are also on the case so it's a watch-this-space situation, for sure. For those of us in agency land then it's possibly time to dust off those ditched AR experiments from back in the day.

Here's a recap on the table of mass media with the new addition to the family.

1st mass media PRINT - from 1400s
2nd mass media RECORDINGS - from 1890s
3rd mass media CINEMA - from 1900s
4th mass media RADIO - from 1920s
5th mass media TELEVISION - from 1940s
6th mass media INTERNET - from 1992
7th mass media MOBLE - from 1998
8th mass media AUGMENTED REALITY - from 2010